black and white bed linen

About Tethernauts

Tethernauts is a 3D isometric puzzle-platformer where players manipulate gravity and polarity beams to guide astronauts through a space station. Designed with short, physics based challenges, the game blends strategic with tight environmental navigation. Tethernauts showcases rapid prototyping, clear mechanical design, and cohesive visual presentation.

My contributions

Design and production

Engine and systems

Art and industry

  • Supported the team as a tech artist, creating material functions, particle systems and post processing effects inside unreal engine.

  • Applied technical art solutions to improve performance and overall player experience.

  • Managed the games itch.io page, handling promotional effort

  • handled character and controller/Camera functionality.

  • Programmed and implemented multiple gameplay systems

  • designed and integrated world space UI

  • handled menus and game mode class

  • Contributed to gameplay and systems designs, shaping mechanics and player progression.

  • Contributed to level design

Made in unreal engine

Example of occlusion masking

World space UI attached to character